unreal.RigUnit_UserDefinedEvent¶
- class unreal.RigUnit_UserDefinedEvent(execute_pin: RigVMExecutePin = [], event_name: Name = 'None')¶
Bases:
RigVMFunction_UserDefinedEventdeprecated: ‘RigUnit_UserDefinedEvent’ was renamed to ‘RigVMFunction_UserDefinedEvent’.