unreal.RigUnit_StringLength¶
- class unreal.RigUnit_StringLength(value: str = '', length: int = 0)¶
Bases:
RigUnit_StringBaseReturns the length of a string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
length(int32): [Read-Write] Lengthvalue(str): [Read-Write] Value