unreal.RigUnit_StringLeft¶
- class unreal.RigUnit_StringLeft(value: str = '', count: int = 0, result: str = '')¶
Bases:
RigUnit_StringBaseReturns the left most characters of a string
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_String.h
Editor Properties: (see get_editor_property/set_editor_property)
count(int32): [Read-Write] Countresult(str): [Read-Write] Resultvalue(str): [Read-Write] Value