unreal.RigUnit_MathQuaternionFromRotator¶
- class unreal.RigUnit_MathQuaternionFromRotator(rotator: Rotator = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBaseMakes a quaternion from a rotator
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Quat): [Read-Write] Resultrotator(Rotator): [Read-Write] Rotator