unreal.RigUnit_MathQuaternionFromRotatorV2¶
- class unreal.RigUnit_MathQuaternionFromRotatorV2(value: Rotator = Ellipsis, result: Quat = Ellipsis)¶
Bases:
RigUnit_MathQuaternionBaseMakes a quaternion from a rotator
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathQuaternion.h
Editor Properties: (see get_editor_property/set_editor_property)
result(Quat): [Read-Write] Resultvalue(Rotator): [Read-Write] Value