unreal.RigUnit_MathBoolToFloat
¶
- class unreal.RigUnit_MathBoolToFloat(value: bool = False, result: float = 0.0)¶
Bases:
RigUnit_MathBoolBase
Turns the given bool into a float value
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
result
(float): [Read-Write] Resultvalue
(bool): [Read-Write] Value