unreal.RigUnit_MathBoolOr¶
- class unreal.RigUnit_MathBoolOr(a: bool = False, b: bool = False, result: bool = False)¶
Bases:
RigUnit_MathBoolBinaryAggregateOpReturns true if one of the conditions is true
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
a(bool): [Read-Write] Ab(bool): [Read-Write] Bresult(bool): [Read-Write] Result