unreal.RigUnit_MathBoolOnce
¶
- class unreal.RigUnit_MathBoolOnce(duration: float = 0.0, result: bool = False)¶
Bases:
RigUnit_MathBoolBase
Returns true once the first time this node is hit
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
duration
(float): [Read-Write] Duration: The duration in seconds at which the result is true Use 0 for a different result every time.result
(bool): [Read-Write] Result