unreal.RigUnit_MathBoolNotEquals¶
- class unreal.RigUnit_MathBoolNotEquals(a: bool = False, b: bool = False, result: bool = False)¶
Bases:
RigUnit_MathBoolBaseReturns true if the value A does not equal B
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_MathBool.h
Editor Properties: (see get_editor_property/set_editor_property)
a(bool): [Read-Write] Ab(bool): [Read-Write] Bresult(bool): [Read-Write] Result