unreal.RigUnit_HierarchyGetJointData

class unreal.RigUnit_HierarchyGetJointData(physics_joint_component_key: RigComponentKey = Ellipsis, joint_data: RigPhysicsJointData = [])

Bases: RigUnit_PhysicsBase

Gets the joint for a physics joint component

C++ Source:

  • Plugin: ControlRigPhysics

  • Module: ControlRigPhysics

  • File: RigPhysicsJointExecution.h

Editor Properties: (see get_editor_property/set_editor_property)

  • joint_data (RigPhysicsJointData): [Read-Write]

  • physics_joint_component_key (RigComponentKey): [Read-Write]

property joint_data: RigPhysicsJointData

[Read-Only]

Type:

(RigPhysicsJointData)

property physics_joint_component_key: RigComponentKey

[Read-Write]

Type:

(RigComponentKey)