unreal.RigUnit_HierarchyGetControlData

class unreal.RigUnit_HierarchyGetControlData(physics_control_component_key: RigComponentKey = Ellipsis, control_data: PhysicsControlData = Ellipsis)

Bases: RigUnit_PhysicsBase

Gets the control data for a physics control

C++ Source:

  • Plugin: ControlRigPhysics

  • Module: ControlRigPhysics

  • File: RigPhysicsControlExecution.h

Editor Properties: (see get_editor_property/set_editor_property)

  • control_data (PhysicsControlData): [Read-Write]

  • physics_control_component_key (RigComponentKey): [Read-Write]

property control_data: PhysicsControlData

[Read-Only]

Type:

(PhysicsControlData)

property physics_control_component_key: RigComponentKey

[Read-Write]

Type:

(RigComponentKey)