unreal.RigUnit_HierarchyAddAnimationChannelRotatorLimitSettings¶
- class unreal.RigUnit_HierarchyAddAnimationChannelRotatorLimitSettings(pitch: RigControlLimitEnabled = Ellipsis, yaw: RigControlLimitEnabled = Ellipsis, roll: RigControlLimitEnabled = Ellipsis)¶
Bases:
RigUnit_HierarchyAddAnimationChannelEmptyLimitSettingsRig Unit Hierarchy Add Animation Channel Rotator Limit Settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DynamicHierarchy.h
Editor Properties: (see get_editor_property/set_editor_property)
pitch(RigControlLimitEnabled): [Read-Write]roll(RigControlLimitEnabled): [Read-Write]yaw(RigControlLimitEnabled): [Read-Write]
- property pitch: RigControlLimitEnabled¶
[Read-Write]
- Type:
- property roll: RigControlLimitEnabled¶
[Read-Write]
- Type:
- property yaw: RigControlLimitEnabled¶
[Read-Write]
- Type: