unreal.RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings¶
- class unreal.RigUnit_HierarchyAddAnimationChannelEmptyLimitSettings¶
Bases:
StructBaseRig Unit Hierarchy Add Animation Channel Empty Limit Settings
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DynamicHierarchy.h