unreal.RigUnit_DrawContainerSetTransform¶
- class unreal.RigUnit_DrawContainerSetTransform(execute_pin: RigVMExecutePin = [], instruction_name: Name = 'None', transform: Transform = Ellipsis)¶
Bases:
RigUnitMutableSet Imported Draw Container curve transform
C++ Source:
Plugin: ControlRig
Module: ControlRig
File: RigUnit_DrawContainer.h
Editor Properties: (see get_editor_property/set_editor_property)
execute_pin(RigVMExecutePin): [Read-Write] * This property is used to chain multiple mutable units togetherinstruction_name(Name): [Read-Only]transform(Transform): [Read-Write]