unreal.RigDynamicsShapeCollection¶
- class unreal.RigDynamicsShapeCollection(boxes: None = [], capsules: None = [], planes: None = [])¶
Bases:
StructBaseRig Dynamics Shape Collection
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsData.h
Editor Properties: (see get_editor_property/set_editor_property)
boxes(Array[RigDynamicsShapeBox]): [Read-Write]capsules(Array[RigDynamicsShapeCapsule]): [Read-Write]planes(Array[RigDynamicsShapePlane]): [Read-Write]