unreal.RigDynamicsShapeCollectionWithKey

class unreal.RigDynamicsShapeCollectionWithKey(owner: RigElementKey = Ellipsis, shapes: RigDynamicsShapeCollection = Ellipsis)

Bases: StructBase

Rig Dynamics Shape Collection with Key

C++ Source:

  • Plugin: ControlRigDynamics

  • Module: ControlRigDynamics

  • File: RigDynamicsExecutionHelpers.h

Editor Properties: (see get_editor_property/set_editor_property)

  • owner (RigElementKey): [Read-Write] The bone that owns the colliders

  • shapes (RigDynamicsShapeCollection): [Read-Write] The collider properties

property owner: RigElementKey

[Read-Only] The bone that owns the colliders

Type:

(RigElementKey)

property shapes: RigDynamicsShapeCollection

[Read-Only] The collider properties

Type:

(RigDynamicsShapeCollection)