unreal.RigDynamicsShapeCollectionWithKey¶
- class unreal.RigDynamicsShapeCollectionWithKey(owner: RigElementKey = Ellipsis, shapes: RigDynamicsShapeCollection = Ellipsis)¶
Bases:
StructBaseRig Dynamics Shape Collection with Key
C++ Source:
Plugin: ControlRigDynamics
Module: ControlRigDynamics
File: RigDynamicsExecutionHelpers.h
Editor Properties: (see get_editor_property/set_editor_property)
owner(RigElementKey): [Read-Write] The bone that owns the collidersshapes(RigDynamicsShapeCollection): [Read-Write] The collider properties
- property owner: RigElementKey¶
[Read-Only] The bone that owns the colliders
- Type:
- property shapes: RigDynamicsShapeCollection¶
[Read-Only] The collider properties
- Type: