unreal.PixelStreaming2Delegates_ClosedConnection¶
- class unreal.PixelStreaming2Delegates_ClosedConnection(*args: Any, **kwargs: Any)¶
Bases:
MulticastDelegateBaseBlueprint delegate type for when a connection to a player was lost.
C++ Source:
Plugin: PixelStreaming2
Module: PixelStreaming2
File: PixelStreaming2Delegates.h