unreal.PCapSessionRecord¶
- class unreal.PCapSessionRecord(uid: Guid = [], is_archived: bool = False, session_name: Name = 'None', session_date_time: DateTime = [], session_notes: str = '', production_name: Name = 'None', production_uid: Guid = [], session_output_name: str = '', session_path: str = '', performer_path: str = '', character_path: str = '', takes_path: str = '', prop_path: str = '', scene_path: str = '', common_path: str = '', additional_folders: None = [], takes_data_table: DataTable = Ellipsis, performers: None = [], characters: None = [], props: None = [], session_template: PCapSessionTemplate = Ellipsis, is_world_partition: bool = False, sub_level: World = Ellipsis, session_data_layer: DataLayerAsset = Ellipsis, session_slate_table: PCapDataTable = Ellipsis)¶
Bases:
PCapRecordBasePCap Session Record
C++ Source:
Plugin: PerformanceCaptureWorkflow
Module: PerformanceCaptureWorkflow
File: PCapDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
additional_folders(Array[str]): [Read-Only]character_path(str): [Read-Only]characters(Array[PCapCharacterDataAsset]): [Read-Only]common_path(str): [Read-Only]is_archived(bool): [Read-Write]is_world_partition(bool): [Read-Only]performer_path(str): [Read-Only]performers(Array[PCapPerformerDataAsset]): [Read-Only]production_name(Name): [Read-Only] ID of Production this Session belongs toproduction_uid(Guid): [Read-Only]prop_path(str): [Read-Only]props(Array[PCapPropDataAsset]): [Read-Only]scene_path(str): [Read-Only]session_data_layer(DataLayerAsset): [Read-Only]session_date_time(DateTime): [Read-Only]session_name(Name): [Read-Only] Name for this sessionsession_notes(str): [Read-Write]session_output_name(str): [Read-Only]session_path(str): [Read-Only]session_slate_table(PCapDataTable): [Read-Write]session_template(PCapSessionTemplate): [Read-Only]sub_level(World): [Read-Only]takes_data_table(DataTable): [Read-Only]takes_path(str): [Read-Only]uid(Guid): [Read-Only]
- property session_data_layer: DataLayerAsset¶
[Read-Only]
- Type:
- property session_slate_table: PCapDataTable¶
[Read-Write]
- Type:
- property session_template: PCapSessionTemplate¶
[Read-Only]
- Type: