unreal.PCGSubdivisionBaseSettings¶
- class unreal.PCGSubdivisionBaseSettings(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PCGSettingsPCGSubdivision Base Settings
C++ Source:
Plugin: PCG
Module: PCG
File: PCGSubdivisionBase.h
Editor Properties: (see get_editor_property/set_editor_property)
break_debugger(bool): [Read-Write] If a debugger is attached, a breakpoint will be triggered in the execution code to enable debugging. Only applies when inspecting a debug object. Transient and Editor-only.category(Text): [Read-Write]debug(bool): [Read-Write]debug_buffer_size(int32): [Read-Write] Size (in number of floats) of the shader debug print buffer.debug_color_attribute_name(Name): [Read-Write] Name of the Debug Color output attribute name, ignored if Forward Attributes From Modules Info is true.debug_settings(PCGDebugVisualizationSettings): [Read-Write]description(Text): [Read-Write]determinism_settings(PCGDeterminismSettings): [Read-Write]dump_cooked_hlsl(bool): [Read-Write] Dump the cooked HLSL into the log after it is generated.dump_data_descriptions(bool): [Read-Write] Dump the data descriptions of input/output pins to the log.enabled(bool): [Read-Write]execute_on_gpu(bool): [Read-Write] Whether this node should be executed on the GPU.execution_dependency_required(bool): [Read-Write] If enabled, the execution dependency pin will require to be connected for execution (as any other required pin) and will be used for culling.expose_to_library(bool): [Read-Write]forward_attributes_from_modules_info(bool): [Read-Write] Do a match and set with the incoming modules info, only if the modules info is passed as input.grammar_selection(PCGGrammarSelection): [Read-Write] An encoded string that represents how to apply a set of rules to a series of defined modules.module_info_as_input(bool): [Read-Write] Set it to true to pass the info as attribute set.modules_info(Array[PCGSubdivisionSubmodule]): [Read-Write] Fixed array of modules used for the subdivision.modules_info_attribute_names(PCGSubdivisionModuleAttributeNames): [Read-Write] Fixed array of modules used for the subdivision.output_debug_color_attribute(bool): [Read-Write]output_scalable_attribute(bool): [Read-Write]output_size_attribute(bool): [Read-Write]print_shader_debug_values(bool): [Read-Write] Enable use of ‘WriteDebugValue(uint Index, float Value)’ function in your kernel. Allows you to write float values to a buffer for logging on the CPU.profile_kernel_index(int32): [Read-Write] Index of kernel emitted by this node to repeatedly dispatch every frame to enable profiling. Set to -1 to disable profiling. PCG_GPU_KERNEL_PROFILING must be defined in PCG.Build.cs.scalable_attribute_name(Name): [Read-Write] Name of the Scalable output attribute name, ignored if Forward Attributes From Modules Info is true.seed(int32): [Read-Write]seed_attribute(PCGAttributePropertyInputSelector): [Read-Write] Attribute to use to drive seed selection. It should be convertible to an integer.size_attribute_name(Name): [Read-Write] Name of the Size output attribute name, ignored if Forward Attributes From Modules Info is true.symbol_attribute_name(Name): [Read-Write] Name of the Symbol output attribute name.trigger_render_capture(bool): [Read-Write] Will trigger a render capture when this node executes and a debug object is selected in the graph editor. Transient and Editor-only. Render captures must be enabled (e.g. -AttachRenderDoc or -AttachPIX).use_seed(bool): [Read-Write] deprecated: Implement the PCGSettings virtual UseSeed() override.use_seed_attribute(bool): [Read-Write] Controls whether we’ll use an attribute to drive random seeding for stochastic processes in the subdivision.
- property debug_color_attribute_name: Name¶
[Read-Write] Name of the Debug Color output attribute name, ignored if Forward Attributes From Modules Info is true.
- Type:
(Name)
- property forward_attributes_from_modules_info: bool¶
[Read-Write] Do a match and set with the incoming modules info, only if the modules info is passed as input.
- Type:
(bool)
- property grammar_selection: PCGGrammarSelection¶
[Read-Write] An encoded string that represents how to apply a set of rules to a series of defined modules.
- Type:
- property module_info_as_input: bool¶
[Read-Write] Set it to true to pass the info as attribute set.
- Type:
(bool)
- property modules_info_attribute_names: PCGSubdivisionModuleAttributeNames¶
[Read-Write] Fixed array of modules used for the subdivision.
- property scalable_attribute_name: Name¶
[Read-Write] Name of the Scalable output attribute name, ignored if Forward Attributes From Modules Info is true.
- Type:
(Name)
- property seed_attribute: PCGAttributePropertyInputSelector¶
[Read-Write] Attribute to use to drive seed selection. It should be convertible to an integer.
- property size_attribute_name: Name¶
[Read-Write] Name of the Size output attribute name, ignored if Forward Attributes From Modules Info is true.
- Type:
(Name)