unreal.PCGInteractiveToolDataContainer

class unreal.PCGInteractiveToolDataContainer(tool_data: None = [])

Bases: StructBase

PCGInteractive Tool Data Container

C++ Source:

  • Plugin: PCG

  • Module: PCG

  • File: PCGToolData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • tool_data (Array[InstancedStruct]): [Read-Write]

property tool_data: None

[Read-Only]

Type:

(Array[InstancedStruct])