unreal.PCGInteractiveToolDataContainer¶
- class unreal.PCGInteractiveToolDataContainer(tool_data: None = [])¶
Bases:
StructBasePCGInteractive Tool Data Container
C++ Source:
Plugin: PCG
Module: PCG
File: PCGToolData.h
Editor Properties: (see get_editor_property/set_editor_property)
tool_data(Array[InstancedStruct]): [Read-Write]