unreal.NavigationFilterFlags¶
- class unreal.NavigationFilterFlags¶
Bases:
unreal.StructBaseUse UNavigationSystemV1.DescribeFilterFlags() to setup user friendly names of flags
C++ Source:
Module: NavigationSystem
File: NavigationQueryFilter.h
Editor Properties: (see get_editor_property/set_editor_property)
nav_flag0(bool): [Read-Write] Nav Flag 0nav_flag1(bool): [Read-Write] Nav Flag 1nav_flag10(bool): [Read-Write] Nav Flag 10nav_flag11(bool): [Read-Write] Nav Flag 11nav_flag12(bool): [Read-Write] Nav Flag 12nav_flag13(bool): [Read-Write] Nav Flag 13nav_flag14(bool): [Read-Write] Nav Flag 14nav_flag15(bool): [Read-Write] Nav Flag 15nav_flag2(bool): [Read-Write] Nav Flag 2nav_flag3(bool): [Read-Write] Nav Flag 3nav_flag4(bool): [Read-Write] Nav Flag 4nav_flag5(bool): [Read-Write] Nav Flag 5nav_flag6(bool): [Read-Write] Nav Flag 6nav_flag7(bool): [Read-Write] Nav Flag 7nav_flag8(bool): [Read-Write] Nav Flag 8nav_flag9(bool): [Read-Write] Nav Flag 9