unreal.NNEDenoiserBaseMappingData

class unreal.NNEDenoiserBaseMappingData(tensor_index: int = 0, tensor_channel: int = 0, resource_channel: int = 0)

Bases: TableRowBase

Table row base for denoiser basic input and output mapping

C++ Source:

  • Plugin: NNEDenoiser

  • Module: NNEDenoiser

  • File: NNEDenoiserIOMappingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • resource_channel (int32): [Read-Write] Resource channel

  • tensor_channel (int32): [Read-Write] Input/output tensor channel

  • tensor_index (int32): [Read-Write] Input/output tensor index

property resource_channel: int

[Read-Write] Resource channel

Type:

(int32)

property tensor_channel: int

[Read-Write] Input/output tensor channel

Type:

(int32)

property tensor_index: int

[Read-Write] Input/output tensor index

Type:

(int32)