unreal.NiagaraVariant¶
- class unreal.NiagaraVariant¶
Bases:
StructBaseNiagara Variant
C++ Source:
Plugin: Niagara
Module: Niagara
File: NiagaraVariant.h
Editor Properties: (see get_editor_property/set_editor_property)
bytes(Array[uint8]): [Read-Write]current_mode(NiagaraVariantMode): [Read-Write]data_interface(NiagaraDataInterface): [Read-Write]object(Object): [Read-Write]