unreal.NNEDenoiserInputMappingData

class unreal.NNEDenoiserInputMappingData(tensor_index: int = 0, tensor_channel: int = 0, resource_channel: int = 0, resource: InputResourceName = Ellipsis)

Bases: NNEDenoiserBaseMappingData

Table row base for denoiser input mapping

C++ Source:

  • Plugin: NNEDenoiser

  • Module: NNEDenoiser

  • File: NNEDenoiserIOMappingData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • resource (InputResourceName): [Read-Write] Mapped resource name

  • resource_channel (int32): [Read-Write] Resource channel

  • tensor_channel (int32): [Read-Write] Input/output tensor channel

  • tensor_index (int32): [Read-Write] Input/output tensor index

property resource: InputResourceName

[Read-Write] Mapped resource name

Type:

(InputResourceName)