unreal.NDIDistributionIntArrayEntry

class unreal.NDIDistributionIntArrayEntry

Bases: StructBase

NDIDistribution Int Array Entry

C++ Source:

  • Plugin: Niagara

  • Module: Niagara

  • File: NiagaraDataInterfaceArrayDistributionInt.h

Editor Properties: (see get_editor_property/set_editor_property)

  • value (int32): [Read-Write] The value returned if we randomly select this value

  • weight (float): [Read-Write] Used to determine the probability this value will be selected when using random The higher the weight relative to the other weights the higher the chance this value is selected