unreal.NDIMediaReceiverPerformanceData

class unreal.NDIMediaReceiverPerformanceData(video_frames: int = 0, dropped_video_frames: int = 0, audio_frames: int = 0, dropped_audio_frames: int = 0, metadata_frames: int = 0, dropped_metadata_frames: int = 0)

Bases: StructBase

NDI receiver’s performance statistics on number of frames received and dropped.

C++ Source:

  • Plugin: NDIMedia

  • Module: NDIMedia

  • File: NDIMediaReceiverPerformanceData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • audio_frames (int64): [Read-Only] The number of audio frames received

  • dropped_audio_frames (int64): [Read-Only] The number of audio frames dropped

  • dropped_metadata_frames (int64): [Read-Only] The number of metadata frames dropped

  • dropped_video_frames (int64): [Read-Only] The number of video frames dropped

  • metadata_frames (int64): [Read-Only] The number of metadata frames received

  • video_frames (int64): [Read-Only] The number of video frames received

property audio_frames: int

[Read-Only] The number of audio frames received

Type:

(int64)

property dropped_audio_frames: int

[Read-Only] The number of audio frames dropped

Type:

(int64)

property dropped_metadata_frames: int

[Read-Only] The number of metadata frames dropped

Type:

(int64)

property dropped_video_frames: int

[Read-Only] The number of video frames dropped

Type:

(int64)

property metadata_frames: int

[Read-Only] The number of metadata frames received

Type:

(int64)

property video_frames: int

[Read-Only] The number of video frames received

Type:

(int64)