unreal.MovieSceneBindingOverrideData¶
- class unreal.MovieSceneBindingOverrideData¶
Bases:
unreal.StructBaseMovie scene binding override data
C++ Source:
Module: MovieScene
File: MovieSceneBindingOverrides.h
Editor Properties: (see get_editor_property/set_editor_property)
object(Object): [Read-Write] Object: Specifies the object to override the binding with.object_binding_id(MovieSceneObjectBindingID): [Read-Write] Object Binding Id: Specifies the object binding to override.overrides_default(bool): [Read-Write] Overrides Default: Specifies whether the default assignment should remain bound (false) or if this should completely override the default binding (true).