unreal.MovieGraphPostRenderSettings

class unreal.MovieGraphPostRenderSettings(output_type_priority_order: None = [], output_type_playback: MovieGraphOutputTypePlayback = Ellipsis, post_render_image_sequence_play_options: MovieGraphPostRenderImageSequencePlayOptions = Ellipsis, post_render_apple_pro_res_play_options: MovieGraphPostRenderVideoPlayOptions = Ellipsis, post_render_avid_d_nx_hr_play_options: MovieGraphPostRenderVideoPlayOptions = Ellipsis, post_render_mp4_play_options: MovieGraphPostRenderVideoPlayOptions = Ellipsis)

Bases: StructBase

Settings that dictate how media is played back after a render finishes.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelinePostRenderSettings.h

Editor Properties: (see get_editor_property/set_editor_property)

  • output_type_playback (MovieGraphOutputTypePlayback): [Read-Write] If set to Use Priority Order, the Output Type Priority Order list will be used to determine which media to play (if there were multiple types of images and/or videos generated). If set to Play All Output Types, all media will be opened up in the player if possible. The media that is highest in the Output Type Priority Order will have its player used, and the other media will also be opened if it has been assigned this player as well (ie, two or more players will not be opened). If using the Operating System to open media, this setting is effectively ignored because only the highest-ranked media in Output Type Priority Order will be opened.

  • output_type_priority_order (Array[str]): [Read-Write] When deciding which media to play, media with extensions ranked higher in this list will play instead of media ranked lower. For example, if EXR is listed above PNG, and both EXRs and PNGs were rendered, the EXRs will play instead of the PNGs.

  • post_render_apple_pro_res_play_options (MovieGraphPostRenderVideoPlayOptions): [Read-Write] These options are used to determine how to play Apple ProRes movies.

  • post_render_avid_d_nx_hr_play_options (MovieGraphPostRenderVideoPlayOptions): [Read-Write] These options are used to determine how to play Avid DNxHR movies.

  • post_render_image_sequence_play_options (MovieGraphPostRenderImageSequencePlayOptions): [Read-Write] These options are used to determine how to play the rendered images.

  • post_render_mp4_play_options (MovieGraphPostRenderVideoPlayOptions): [Read-Write] These options are used to determine how to play H.264 MP4 movies.

property output_type_playback: MovieGraphOutputTypePlayback

[Read-Write] If set to Use Priority Order, the Output Type Priority Order list will be used to determine which media to play (if there were multiple types of images and/or videos generated). If set to Play All Output Types, all media will be opened up in the player if possible. The media that is highest in the Output Type Priority Order will have its player used, and the other media will also be opened if it has been assigned this player as well (ie, two or more players will not be opened). If using the Operating System to open media, this setting is effectively ignored because only the highest-ranked media in Output Type Priority Order will be opened.

Type:

(MovieGraphOutputTypePlayback)

property output_type_priority_order: None

[Read-Write] When deciding which media to play, media with extensions ranked higher in this list will play instead of media ranked lower. For example, if EXR is listed above PNG, and both EXRs and PNGs were rendered, the EXRs will play instead of the PNGs.

Type:

(Array[str])

property post_render_apple_pro_res_play_options: MovieGraphPostRenderVideoPlayOptions

[Read-Write] These options are used to determine how to play Apple ProRes movies.

Type:

(MovieGraphPostRenderVideoPlayOptions)

property post_render_avid_d_nx_hr_play_options: MovieGraphPostRenderVideoPlayOptions

[Read-Write] These options are used to determine how to play Avid DNxHR movies.

Type:

(MovieGraphPostRenderVideoPlayOptions)

property post_render_image_sequence_play_options: MovieGraphPostRenderImageSequencePlayOptions

[Read-Write] These options are used to determine how to play the rendered images.

Type:

(MovieGraphPostRenderImageSequencePlayOptions)

property post_render_mp4_play_options: MovieGraphPostRenderVideoPlayOptions

[Read-Write] These options are used to determine how to play H.264 MP4 movies.

Type:

(MovieGraphPostRenderVideoPlayOptions)