unreal.MovieGraphOutputTypePlayback

class unreal.MovieGraphOutputTypePlayback

Bases: EnumBase

How media should be selected for playback when more than one type was generated by a render.

C++ Source:

  • Plugin: MovieRenderPipeline

  • Module: MovieRenderPipelineCore

  • File: MoviePipelinePostRenderSettings.h

PLAY_ALL_OUTPUT_TYPES: MovieGraphOutputTypePlayback = Ellipsis

Play all media types that were generated from the render. Note that the highest-priority media dictates the player that will be used. In order for lower-priority media to also be played back, the lower-priority media must be configured to use the same player that the highest-priority is configured to use.

Type:

1

USE_PRIORITY_ORDER: MovieGraphOutputTypePlayback = Ellipsis

Use the priority order when determining the media to play (the media with the extension that has the highest priority is played). The priority order is specified in Editor Preferences.

Type:

0