unreal.MovieGraphNamedResolution¶
- class unreal.MovieGraphNamedResolution(profile_name: Name = 'None', resolution: IntPoint = Ellipsis, description: str = '')¶
Bases:
StructBaseHolds information about a screen resolution to be used for rendering.
C++ Source:
Plugin: MovieRenderPipeline
Module: MovieRenderPipelineCore
File: MovieGraphNamedResolution.h
Editor Properties: (see get_editor_property/set_editor_property)
description(str): [Read-Write] The description text for this screen resolution.profile_name(Name): [Read-Write] The name of the resolution this links toresolution(IntPoint): [Read-Write] The screen resolution (in pixels).