unreal.MoverAnimMontageState

class unreal.MoverAnimMontageState(montage: AnimMontage = Ellipsis, starting_montage_position: float = 0.0, play_rate: float = 0.0, current_position: float = 0.0)

Bases: StructBase

Data about montages that is replicated to simulated clients

C++ Source:

  • Plugin: Mover

  • Module: Mover

  • File: MontageStateProvider.h

Editor Properties: (see get_editor_property/set_editor_property)

  • current_position (float): [Read-Write] Current position (during playback only)

  • montage (AnimMontage): [Read-Write]

  • play_rate (float): [Read-Write] Rate at which this montage is intended to play

  • starting_montage_position (float): [Read-Write] Montage position when started (in unscaled seconds).

property current_position: float

[Read-Only] Current position (during playback only)

Type:

(float)

property montage: AnimMontage

[Read-Write]

Type:

(AnimMontage)

property play_rate: float

[Read-Write] Rate at which this montage is intended to play

Type:

(float)

property starting_montage_position: float

[Read-Write] Montage position when started (in unscaled seconds).

Type:

(float)