unreal.MoverAIInputs¶
- class unreal.MoverAIInputs(rvo_velocity_delta: Vector = Ellipsis)¶
Bases:
MoverDataStructBaseData block containing ROV Velocity that is networked from server to clients. Also supports rewind/resimulation of the data.
C++ Source:
Plugin: Mover
Module: Mover
File: PhysicsMoverSimulationTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
rvo_velocity_delta(Vector): [Read-Write] ROV Velocity calculated on the Server