unreal.MetaSoundClassInterfaceInfo¶
- class unreal.MetaSoundClassInterfaceInfo(defined_interfaces: None = [], search_info: MetaSoundClassSearchInfo = Ellipsis, inputs: None = [], outputs: None = [], inherited_interfaces: None = [])¶
Bases:
StructBaseCondensed set of class data that is serialized to editor-only asset tag data, allowing editor scripts and code to query MetaSounds without loading them in entirety.
C++ Source:
Plugin: Metasound
Module: MetasoundFrontend
File: MetasoundFrontendQuery.h
Editor Properties: (see get_editor_property/set_editor_property)
defined_interfaces(Array[MetasoundFrontendInterfaceMetadata]): [Read-Write] Interfaces metadata associated with interfaces defined by this class.inherited_interfaces(Array[MetasoundFrontendVersion]): [Read-Write] Interfaces metadata associated with a given class definition.inputs(Array[MetaSoundClassVertexInfo]): [Read-Write] Collection of identifiable input vertex data cached in query for fast access & serializability (ex. in asset tags)outputs(Array[MetaSoundClassVertexInfo]): [Read-Write] Collection of identifiable output vertex data cached in query for fast access & serializability (ex. in asset tags)search_info(MetaSoundClassSearchInfo): [Read-Write] Editor-only search info
- property defined_interfaces: None¶
[Read-Only] Interfaces metadata associated with interfaces defined by this class.
- Type:
- property inherited_interfaces: None¶
[Read-Only] Interfaces metadata associated with a given class definition.
- Type:
- property inputs: None¶
[Read-Only] Collection of identifiable input vertex data cached in query for fast access & serializability (ex. in asset tags)
- Type:
- property outputs: None¶
[Read-Only] Collection of identifiable output vertex data cached in query for fast access & serializability (ex. in asset tags)
- Type:
- property search_info: MetaSoundClassSearchInfo¶
[Read-Only] Editor-only search info
- Type: