unreal.MetaSoundClassSearchInfo

class unreal.MetaSoundClassSearchInfo(class_display_name: Text = '', class_description: Text = '', hierarchy: None = [], keywords: None = [])

Bases: StructBase

Condensed set of class metadata that is serialized to editor-only asset tag data, allowing editor scripts and code to search and display MetaSounds without loading in asset selection contexts without loading them in entirety.

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundFrontend

  • File: MetasoundFrontendQuery.h

Editor Properties: (see get_editor_property/set_editor_property)

  • class_description (Text): [Read-Write]

  • class_display_name (Text): [Read-Write] Human readable DisplayName of Class (optional, overrides the package name in the editor if specified by MetaSound Asset Author).

  • hierarchy (Array[Text]): [Read-Write]

  • keywords (Array[Text]): [Read-Write]

property class_description: Text

[Read-Only]

Type:

(Text)

property class_display_name: Text

[Read-Only] Human readable DisplayName of Class (optional, overrides the package name in the editor if specified by MetaSound Asset Author).

Type:

(Text)

property hierarchy: None

[Read-Only]

Type:

(Array[Text])

property keywords: None

[Read-Only]

Type:

(Array[Text])