unreal.MetaHumanMigrationAssetCollection

class unreal.MetaHumanMigrationAssetCollection(outer: Object | None = None, name: Name | str = 'None')

Bases: DataAsset

Contains assets that are available for migration.

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterMigrationEditor

  • File: MetaHumanMigrationDatabase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • groom_asset_mapping (Map[Name, MetaHumanWardrobeItem]): [Read-Write] Maps original MHC identifier against the wardrobe item.

property groom_asset_mapping: None

[Read-Write] Maps original MHC identifier against the wardrobe item.

Type:

(Map[Name, MetaHumanWardrobeItem])