unreal.MetaHumanMigrationAssetCollection¶
- class unreal.MetaHumanMigrationAssetCollection(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataAssetContains assets that are available for migration.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterMigrationEditor
File: MetaHumanMigrationDatabase.h
Editor Properties: (see get_editor_property/set_editor_property)
groom_asset_mapping(Map[Name, MetaHumanWardrobeItem]): [Read-Write] Maps original MHC identifier against the wardrobe item.