unreal.MetaHumanDefaultPipelineBase

class unreal.MetaHumanDefaultPipelineBase(outer: Object | None = None, name: Name | str = 'None')

Bases: MetaHumanCollectionPipeline

The common base class for the current and legacy default MetaHuman pipelines.

Contains shared functionality for building simple MetaHumans.

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanDefaultPipeline

  • File: MetaHumanDefaultPipelineBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • default_asset_pipelines (Map[Class, type(Class)]): [Read-Write] Default item pipeline per asset type. Used if wardrobe item doesn’t have a pipeline specified