unreal.MetaHumanDefaultPipelineBase¶
- class unreal.MetaHumanDefaultPipelineBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
MetaHumanCollectionPipelineThe common base class for the current and legacy default MetaHuman pipelines.
Contains shared functionality for building simple MetaHumans.
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanDefaultPipeline
File: MetaHumanDefaultPipelineBase.h
Editor Properties: (see get_editor_property/set_editor_property)
default_asset_pipelines(Map[Class, type(Class)]): [Read-Write] Default item pipeline per asset type. Used if wardrobe item doesn’t have a pipeline specified