unreal.MetaHumanCharacterInstanceParameterBlueprintLibrary

class unreal.MetaHumanCharacterInstanceParameterBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')

Bases: BlueprintFunctionLibrary

brief: Exposes blueprint functions to operate on FMetaHumanCharacterInstanceParameter

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacterPaletteEditor

  • File: MetaHumanCollectionBlueprintLibrary.h

classmethod get_bool(instance_param) bool or None

Get Bool

Parameters:

instance_param (MetaHumanCharacterInstanceParameter)

Returns:

out_value (bool):

Return type:

bool or None

classmethod get_color(instance_param) LinearColor or None

Get Color

Parameters:

instance_param (MetaHumanCharacterInstanceParameter)

Returns:

out_value (LinearColor):

Return type:

LinearColor or None

classmethod get_float(instance_param) float or None

Get Float

Parameters:

instance_param (MetaHumanCharacterInstanceParameter)

Returns:

out_value (float):

Return type:

float or None

classmethod set_bool(instance_param, value) bool

Set Bool

Parameters:
Return type:

bool

classmethod set_color(instance_param, value) bool

Set Color

Parameters:
Return type:

bool

classmethod set_float(instance_param, value) bool

Set Float

Parameters:
Return type:

bool