unreal.MetaHumanCharacterInstanceParameterBlueprintLibrary¶
- class unreal.MetaHumanCharacterInstanceParameterBlueprintLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibrarybrief: Exposes blueprint functions to operate on FMetaHumanCharacterInstanceParameter
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacterPaletteEditor
File: MetaHumanCollectionBlueprintLibrary.h
- classmethod get_bool(instance_param) bool or None¶
Get Bool
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
- Returns:
out_value (bool):
- Return type:
bool or None
- classmethod get_color(instance_param) LinearColor or None¶
Get Color
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
- Returns:
out_value (LinearColor):
- Return type:
LinearColor or None
- classmethod get_float(instance_param) float or None¶
Get Float
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
- Returns:
out_value (float):
- Return type:
float or None
- classmethod set_bool(instance_param, value) bool¶
Set Bool
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
value (bool)
- Return type:
- classmethod set_color(instance_param, value) bool¶
Set Color
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
value (LinearColor)
- Return type:
- classmethod set_float(instance_param, value) bool¶
Set Float
- Parameters:
instance_param (MetaHumanCharacterInstanceParameter)
value (float)
- Return type: