unreal.MetaHumanCharacterEyelashesProperties

class unreal.MetaHumanCharacterEyelashesProperties(type: MetaHumanCharacterEyelashesType = Ellipsis, dye_color: LinearColor = Ellipsis, melanin: float = 0.0, redness: float = 0.0, roughness: float = 0.0, salt_and_pepper: float = 0.0, lightness: float = 0.0, enable_grooms: bool = False)

Bases: StructBase

MetaHuman Character Eyelashes Properties

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterEyes.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dye_color (LinearColor): [Read-Write]

  • enable_grooms (bool): [Read-Write]

  • lightness (float): [Read-Write]

  • melanin (float): [Read-Write]

  • redness (float): [Read-Write]

  • roughness (float): [Read-Write]

  • salt_and_pepper (float): [Read-Write]

  • type (MetaHumanCharacterEyelashesType): [Read-Write]

property dye_color: LinearColor

[Read-Write]

Type:

(LinearColor)

property enable_grooms: bool

[Read-Write]

Type:

(bool)

property lightness: float

[Read-Write]

Type:

(float)

property melanin: float

[Read-Write]

Type:

(float)

property redness: float

[Read-Write]

Type:

(float)

property roughness: float

[Read-Write]

Type:

(float)

property salt_and_pepper: float

[Read-Write]

Type:

(float)

property type: MetaHumanCharacterEyelashesType

[Read-Write]

Type:

(MetaHumanCharacterEyelashesType)