unreal.MetaHumanCharacterEyeMakeupProperties¶
- class unreal.MetaHumanCharacterEyeMakeupProperties(type: MetaHumanCharacterEyeMakeupType = Ellipsis, primary_color: LinearColor = Ellipsis, secondary_color: LinearColor = Ellipsis, roughness: float = 0.0, opacity: float = 0.0, metalness: float = 0.0)¶
Bases:
StructBaseMetaHuman Character Eye Makeup Properties
C++ Source:
Plugin: MetaHumanCharacter
Module: MetaHumanCharacter
File: MetaHumanCharacterMakeup.h
Editor Properties: (see get_editor_property/set_editor_property)
metalness(float): [Read-Write]opacity(float): [Read-Write]primary_color(LinearColor): [Read-Write]roughness(float): [Read-Write]secondary_color(LinearColor): [Read-Write]type(MetaHumanCharacterEyeMakeupType): [Read-Write]
- property primary_color: LinearColor¶
[Read-Write]
- Type:
- property secondary_color: LinearColor¶
[Read-Write]
- Type:
- property type: MetaHumanCharacterEyeMakeupType¶
[Read-Write]
- Type: