unreal.MetaHumanCharacterEyeMakeupProperties

class unreal.MetaHumanCharacterEyeMakeupProperties(type: MetaHumanCharacterEyeMakeupType = Ellipsis, primary_color: LinearColor = Ellipsis, secondary_color: LinearColor = Ellipsis, roughness: float = 0.0, opacity: float = 0.0, metalness: float = 0.0)

Bases: StructBase

MetaHuman Character Eye Makeup Properties

C++ Source:

  • Plugin: MetaHumanCharacter

  • Module: MetaHumanCharacter

  • File: MetaHumanCharacterMakeup.h

Editor Properties: (see get_editor_property/set_editor_property)

  • metalness (float): [Read-Write]

  • opacity (float): [Read-Write]

  • primary_color (LinearColor): [Read-Write]

  • roughness (float): [Read-Write]

  • secondary_color (LinearColor): [Read-Write]

  • type (MetaHumanCharacterEyeMakeupType): [Read-Write]

property metalness: float

[Read-Write]

Type:

(float)

property opacity: float

[Read-Write]

Type:

(float)

property primary_color: LinearColor

[Read-Write]

Type:

(LinearColor)

property roughness: float

[Read-Write]

Type:

(float)

property secondary_color: LinearColor

[Read-Write]

Type:

(LinearColor)

property type: MetaHumanCharacterEyeMakeupType

[Read-Write]

Type:

(MetaHumanCharacterEyeMakeupType)