unreal.MetaHumanCalibrationGeneratorOptions

class unreal.MetaHumanCalibrationGeneratorOptions(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Options that will used as part of the camera calibration process

C++ Source:

  • Plugin: MetaHumanCalibrationProcessing

  • Module: MetaHumanCalibrationGenerator

  • File: MetaHumanCalibrationGeneratorOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • area_of_interests_for_cameras (Array[MetaHumanAreaOfInterest]): [Read-Write]

  • asset_name (str): [Read-Write] Name of the Camera Calibration asset.

  • auto_save_assets (bool): [Read-Write] Automatically save created assets.

  • board_pattern_height (int32): [Read-Write] deprecated: Board Pattern Height is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

  • board_pattern_width (int32): [Read-Write] deprecated: Board Pattern Width is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

  • board_square_size (float): [Read-Write] deprecated: Board Square Size is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

  • package_path (DirectoryPath): [Read-Write] Content Browser path where the Lens Files and Camera Calibration assets will be created.

  • sample_rate (int32): [Read-Write] deprecated: SampleRate is deprecated. Use automatic frame selection to obtain the list of frames.

  • selected_frames (Array[int32]): [Read-Only] Frames selected for the calibration process

  • sharpness_threshold (float): [Read-Write] Value represents the allowed blurriness (in pixels) of the frame that will be used for calibration process. If the frame has estimated blurriness higher than this threshold, the frame will be discarded.

property area_of_interests_for_cameras: None

[Read-Write]

Type:

(Array[MetaHumanAreaOfInterest])

property asset_name: str

[Read-Write] Name of the Camera Calibration asset.

Type:

(str)

property auto_save_assets: bool

[Read-Write] Automatically save created assets.

Type:

(bool)

property board_pattern_height: int

[Read-Write] deprecated: Board Pattern Height is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

Type:

(int32)

property board_pattern_width: int

[Read-Write] deprecated: Board Pattern Width is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

Type:

(int32)

property board_square_size: float

[Read-Write] deprecated: Board Square Size is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.

Type:

(float)

property package_path: DirectoryPath

[Read-Write] Content Browser path where the Lens Files and Camera Calibration assets will be created.

Type:

(DirectoryPath)

property sample_rate: int

[Read-Write] deprecated: SampleRate is deprecated. Use automatic frame selection to obtain the list of frames.

Type:

(int32)

property selected_frames: None

[Read-Only] Frames selected for the calibration process

Type:

(Array[int32])

set_selected_frames(selected_frames) None

Set Selected Frames

Parameters:

selected_frames (Array[int32])

property sharpness_threshold: float

[Read-Write] Value represents the allowed blurriness (in pixels) of the frame that will be used for calibration process. If the frame has estimated blurriness higher than this threshold, the frame will be discarded.

Type:

(float)