unreal.MetaHumanCalibrationGeneratorOptions¶
- class unreal.MetaHumanCalibrationGeneratorOptions(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectOptions that will used as part of the camera calibration process
C++ Source:
Plugin: MetaHumanCalibrationProcessing
Module: MetaHumanCalibrationGenerator
File: MetaHumanCalibrationGeneratorOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
area_of_interests_for_cameras(Array[MetaHumanAreaOfInterest]): [Read-Write]asset_name(str): [Read-Write] Name of the Camera Calibration asset.auto_save_assets(bool): [Read-Write] Automatically save created assets.board_pattern_height(int32): [Read-Write] deprecated: Board Pattern Height is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.board_pattern_width(int32): [Read-Write] deprecated: Board Pattern Width is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.board_square_size(float): [Read-Write] deprecated: Board Square Size is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.package_path(DirectoryPath): [Read-Write] Content Browser path where the Lens Files and Camera Calibration assets will be created.sample_rate(int32): [Read-Write] deprecated: SampleRate is deprecated. Use automatic frame selection to obtain the list of frames.selected_frames(Array[int32]): [Read-Only] Frames selected for the calibration processsharpness_threshold(float): [Read-Write] Value represents the allowed blurriness (in pixels) of the frame that will be used for calibration process. If the frame has estimated blurriness higher than this threshold, the frame will be discarded.
- property board_pattern_height: int¶
[Read-Write] deprecated: Board Pattern Height is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.
- Type:
(int32)
- property board_pattern_width: int¶
[Read-Write] deprecated: Board Pattern Width is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.
- Type:
(int32)
- property board_square_size: float¶
[Read-Write] deprecated: Board Square Size is deprecated. Use UMetaHumanCalibrationGeneratorConfig object.
- Type:
(float)
- property package_path: DirectoryPath¶
[Read-Write] Content Browser path where the Lens Files and Camera Calibration assets will be created.
- Type:
- property sample_rate: int¶
[Read-Write] deprecated: SampleRate is deprecated. Use automatic frame selection to obtain the list of frames.
- Type:
(int32)
- property selected_frames: None¶
[Read-Only] Frames selected for the calibration process
- Type:
(Array[int32])