unreal.MediaMetadataItemsBPT¶
- class unreal.MediaMetadataItemsBPT(items: None = [])¶
Bases:
StructBaseMedia Metadata Items BPT
C++ Source:
Module: MediaAssets
File: MediaPlayer.h
Editor Properties: (see get_editor_property/set_editor_property)
items(Array[MediaMetadataItemBPT]): [Read-Write]