unreal.MaterialEditorPostProcessOverrides

class unreal.MaterialEditorPostProcessOverrides

Bases: StructBase

Material Editor Post Process Overrides

C++ Source:

  • Module: UnrealEd

  • File: MaterialEditorInstanceConstant.h

Editor Properties: (see get_editor_property/set_editor_property)

  • blendable_location_override (BlendableLocation): [Read-Write]

  • blendable_priority_override (int32): [Read-Write]

  • override_blendable_location (bool): [Read-Write]

  • override_blendable_priority (bool): [Read-Write]

  • user_scene_texture_inputs (Array[EditorUserSceneTextureOverride]): [Read-Write] Overrides for user scene texture inputs

  • user_scene_texture_output (Name): [Read-Write] Override for user scene texture output