unreal.MaterialExpressionConvertInput¶
- class unreal.MaterialExpressionConvertInput¶
Bases:
StructBaseMaterial Expression Convert Input
C++ Source:
Module: Engine
File: MaterialExpressionConvert.h
Editor Properties: (see get_editor_property/set_editor_property)
default_value(LinearColor): [Read-Write] Default Value used when this input has no incoming connectionexpression_input(ExpressionInput): [Read-Write]type(MaterialExpressionConvertType): [Read-Write]