unreal.LiveLinkMetaData¶
- class unreal.LiveLinkMetaData(string_meta_data={}, scene_time=[[0], [24, 1], 0.0])¶
Bases:
unreal.StructBaseLive Link Meta Data
C++ Source:
Module: LiveLinkInterface
File: LiveLinkTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
scene_time(QualifiedTime): [Read-Write] Scene Timestring_meta_data(Map(Name, str)): [Read-Write] String Meta Data
- property scene_time¶
[Read-Write] Scene Time
- Type