unreal.LiveLinkHubCaptureDevice¶
- class unreal.LiveLinkHubCaptureDevice(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectLive Link Hub Capture Device
C++ Source:
Plugin: CaptureManagerApp
Module: CaptureManagerEditor
File: ULiveLinkHubCaptureDevice.h
Editor Properties: (see get_editor_property/set_editor_property)
name(str): [Read-Write]
- download_take(take, download_directory) IngestCapability_ProcessResult¶
Download Take
- Parameters:
take (LiveLinkHubTakeMetadata)
download_directory (str)
- Return type:
- fetch_takes() LiveLinkHubFetchTakesResult¶
Fetch Takes
- Return type:
- ingest_take(take, conversion_settings) IngestCapability_ProcessResult¶
Ingest Take
- Parameters:
take (LiveLinkHubTakeMetadata)
conversion_settings (IngestCapability_Options)
- Return type:
- start(timeout_seconds) IngestCapability_ProcessResult¶
Start
- Parameters:
timeout_seconds (int32)
- Return type:
- stop() IngestCapability_ProcessResult¶
Stop
- Return type: