unreal.LiveLinkHubCaptureDeviceFactory

class unreal.LiveLinkHubCaptureDeviceFactory(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

Live Link Hub Capture Device Factory

C++ Source:

  • Plugin: CaptureManagerApp

  • Module: CaptureManagerEditor

  • File: ULiveLinkHubCaptureDevice.h

create_device_by_class(name, device_class, settings) LiveLinkHubCaptureDevice

Create Device by Class

Parameters:
Return type:

LiveLinkHubCaptureDevice