unreal.LayerBlendInput¶
- class unreal.LayerBlendInput¶
Bases:
unreal.StructBaseLayer Blend Input
C++ Source:
Module: Landscape
File: MaterialExpressionLandscapeLayerBlend.h
Editor Properties: (see get_editor_property/set_editor_property)
blend_type(LandscapeLayerBlendType): [Read-Write] Blend Typeconst_height_input(float): [Read-Write] Const Height Input: only used if HeightInput is not hooked upconst_layer_input(Vector): [Read-Write] Const Layer Input: only used if LayerInput is not hooked uplayer_name(Name): [Read-Write] Layer Namepreview_weight(float): [Read-Write] Preview Weight